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This means one Alrund's Epiphany and one Galvanic Iteration can equal two extra turns, which give you an opportunity to then draw into your next Alrund's Epiphany and repeat the process all over again.
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Galvanic Iteration is an instant that costs one blue and one red that copies the next instant or sorcery you play. Combine that with the removal of useful ways of dealing with Alrund's Epiphany from older, rotated-out sets, and the result is a deck archetype that has completely swamped the Standard format. RELATED: Magic: The Gathering Standard Rotation Explained: What Is Leaving Standard And When?Īlthough it was a part of the old, pre-Midnight Hunt meta, Alrund's Epiphany wasn't a major problem until the introduction of Galvanic Iteration in Innistrad: Midnight Hunt. It was a popular card in certain pre-rotation decks, most notably being part of Sultai Ultimatum decks where it could force your opponent to choose between a rock and a hard place when used along with Emergent Ultimatium. It creates two 1/1 blue Bird creature tokens with flying, and also gives you an extra turn. It's been a few weeks since Magic the Gathering's Standard format was shaken up by Innistrad: Midnight Hunt and the annual set rotation, and it appears as though the first majorly problematic card of the new rotation has emerged.Īlrund's Epiphany is a sorcery that costs five generic and two blue, though it can be Foretold and played for four generic and two blue instead.
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